ATLAS / DESIGN REFERENCE

Reference index / 장르·시점·게임 UI

2.5D

2.5D 표현 · dar-1f136821e276

An informal category combining 2D and 3D presentation or gameplay constraints.

When to use it

Separating gameplay structure from visual presentation when discussing game references.

Caveats and distinctions

Genres are not mutually exclusive. A single work can combine multiple structures and forms of presentation.

Implementation and classification

게임 디자인 / 장르·시점·게임 UI

Sources and verification status

https://docs.godotengine.org/en/stable/tutorials/

분야 참고문서 · 참고 페이지 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

Related references