Reference index / 파일 형식·그래픽 표준
HLSL
A high-level shader language used in graphics environments such as DirectX.
When to use it
Choosing compatibility for asset exchange, distribution, and rendering.
Caveats and distinctions
Supporting a format does not imply supporting every feature. Verify materials, fonts, and animations in the target environment after export.
Implementation and classification
표준·자산 / 파일 형식·그래픽 표준
Sources and verification status
https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.