ATLAS / DESIGN REFERENCE

Reference index / 이펙트 역할·구성·시간 구조

Real-time Visual Effects

실시간 시각 효과 · dar-541862a26aca

Visual effects calculated and played in response to runtime input and scene state.

When to use it

Game combat and interactions.

Caveats and distinctions

Effects communicate range, danger, and outcomes as well as decoration. These stage names are production conventions, not fixed menus in every engine.

Implementation and classification

게임 VFX / 이펙트 역할·구성·시간 구조

Sources and verification status

https://www.riotgames.com/it/artedu/visual-effects

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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