Reference index / 카메라·화면·후처리 효과
Tone Mapping
Mapping a wide brightness range into the range a display can reproduce.
Try the example
When to use it
HDR scene output.
Caveats and distinctions
Camera and screen effects directly affect readability and comfort. Consider intensity controls, disabling options, and accessible alternatives. Original executable ATLAS educational implementation, not a full external production toolchain.
Implementation and classification
게임 VFX / 카메라·화면·후처리 효과
Sources and verification status
https://www.riotgames.com/en/news/valorant-shaders-and-gameplay-clarity
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.