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Reference index / 힘·궤적·시뮬레이션

SDF Collision

부호 거리장 충돌 · dar-6d26745f0639

Collision handling using signed distance to a surface.

When to use it

Particle collisions against complex shapes.

Caveats and distinctions

Physical simulation and artistic control are separate goals. Check coordinate frames, time steps, and collision cost.

Implementation and classification

게임 VFX / 힘·궤적·시뮬레이션

Sources and verification status

https://docs.godotengine.org/en/stable/tutorials/3d/particles/index.html

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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