ATLAS / DESIGN REFERENCE

Reference index / 힘·궤적·시뮬레이션

Particle Collision

입자 충돌 · dar-8303b76547a7

Handling particle responses when they contact scene surfaces or specified shapes.

When to use it

Splashing raindrops and bouncing debris.

Caveats and distinctions

Physical simulation and artistic control are separate goals. Check coordinate frames, time steps, and collision cost.

Implementation and classification

게임 VFX / 힘·궤적·시뮬레이션

Sources and verification status

https://docs.godotengine.org/en/stable/tutorials/3d/particles/index.html

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

Related references