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Reference index / 힘·궤적·시뮬레이션

Collision Friction

충돌 마찰 · dar-e082c1f2c568

A property reducing tangential movement after surface contact.

When to use it

Sliding debris.

Caveats and distinctions

Physical simulation and artistic control are separate goals. Check coordinate frames, time steps, and collision cost.

Implementation and classification

게임 VFX / 힘·궤적·시뮬레이션

Sources and verification status

https://docs.godotengine.org/en/stable/tutorials/3d/particles/index.html

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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