Reference index / 타일맵·절차 생성·탐색
Hex Grid
A grid representing space through hexagonal cells and their neighbor relationships.
When to use it
Automating repeated construction and route checks in 2D maps, dungeons, and generated worlds.
Caveats and distinctions
Validate connectivity, start points, exits, essential resources, and impossible arrangements in generated results.
Implementation and classification
맵·레벨 디자인 / 타일맵·절차 생성·탐색
Sources and verification status
https://doc.mapeditor.org/en/stable/manual/introduction/
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