Reference index / 뷰포트·디버그·공간 보조 표시
View Cube
A cube-shaped control for choosing views such as front, side, and top.
When to use it
Changing camera orientation.
Caveats and distinctions
Decide whether debug visualizations should appear in gameplay. Verify that displayed shapes agree with simulation data.
Implementation and classification
기즈모·편집기 조작 / 뷰포트·디버그·공간 보조 표시
Sources and verification status
https://docs.unity3d.com/Manual/gizmos-handles-programming.html
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