Reference index / 파티클 생성·수명·속성
Normalized Age
A progress ratio calculated by dividing elapsed age by lifetime.
When to use it
Changes in color and size over a particle's lifetime.
Caveats and distinctions
Particle count, emission rate, and lifetime are related, but engines configure them differently. Do not treat a product-specific formula as universal.
Implementation and classification
게임 VFX / 파티클 생성·수명·속성
Sources and verification status
https://docs.unity3d.com/Manual/ParticleSystemModules.html
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.