Reference index / 게임 VFX·기즈모·애니메이션 도구
Godot AnimationPlayer
A node playing animation tracks for properties, function calls, and other targets.
When to use it
UI, object, and effect sequences.
Caveats and distinctions
Separate gameplay state logic from animation timelines appropriately.
Implementation and classification
아이콘·모션·VFX 구현 / 게임 VFX·기즈모·애니메이션 도구 / Godot
Sources and verification status
https://docs.godotengine.org/en/stable/tutorials/animation/introduction.html
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.