Reference index / 게임 VFX·기즈모·애니메이션 도구
Godot AnimationTree
A node controlling AnimationPlayer animations through blending and transitions.
When to use it
Character states and locomotion blending.
Caveats and distinctions
This controls existing animations rather than acting as a repository that directly stores clips.
Implementation and classification
아이콘·모션·VFX 구현 / 게임 VFX·기즈모·애니메이션 도구 / Godot
Sources and verification status
https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.