Reference index / 파티클 생성·수명·속성
Looping Emitter
An emitter that repeats its emission cycle continuously.
When to use it
Campfires, auras, and environmental effects.
Caveats and distinctions
Particle count, emission rate, and lifetime are related, but engines configure them differently. Do not treat a product-specific formula as universal.
Implementation and classification
게임 VFX / 파티클 생성·수명·속성
Sources and verification status
https://docs.unity3d.com/Manual/ParticleSystemModules.html
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.