ATLAS / DESIGN REFERENCE

Reference index / 텍스처·셰이더·합성 기법

Texture Atlas

텍스처 아틀라스 · dar-560e83cbdec2

An asset packing multiple images into a single texture.

When to use it

Managing particles, icons, and sprites.

Caveats and distinctions

An effect name does not guarantee renderer support. Check transparency, depth, color space, and the rendering pipeline.

Implementation and classification

게임 VFX / 텍스처·셰이더·합성 기법

Sources and verification status

https://dev.epicgames.com/documentation/unreal-engine/unreal-engine-material-expressions-reference

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

Related references