Reference index / 텍스처·셰이더·합성 기법
Flipbook Animation
Representing motion by playing a sequence of image frames.
Try the example
When to use it
Explosions, smoke, and splashes.
Caveats and distinctions
An effect name does not guarantee renderer support. Check transparency, depth, color space, and the rendering pipeline. An original learning example, not a complete engine pipeline.
Implementation and classification
게임 VFX / 텍스처·셰이더·합성 기법
Sources and verification status
https://dev.epicgames.com/documentation/unreal-engine/unreal-engine-material-expressions-reference
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.