Reference index / 애니메이션·VFX 제작
Weight Painting
Adjusting the proportion of influence that bones exert on vertices.
When to use it
Designing timing in web motion, character animation, game effects, and video.
Caveats and distinctions
Motion should help communicate state. Avoid sensitive flashing and excessive shaking, and provide pause or reduced-motion options.
Implementation and classification
모션·사운드 / 애니메이션·VFX 제작
Sources and verification status
https://docs.blender.org/manual/en/latest/
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.