Reference index / 애니메이션·VFX 제작
VFX Graph
A node-based workflow for configuring effect creation, updating, and rendering; specific products have separate entries.
When to use it
Designing timing in web motion, character animation, game effects, and video.
Caveats and distinctions
Distinguish a generic effects graph from the specific Unity Visual Effect Graph package.
Implementation and classification
모션·사운드 / 애니메이션·VFX 제작
Sources and verification status
https://docs.blender.org/manual/en/latest/
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.