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Reference index / 힘·궤적·시뮬레이션

Local-space Simulation

로컬 공간 시뮬레이션 · dar-7650ce09e06f

Calculating particle positions relative to the emitter's coordinate system.

When to use it

Effects attached to and moving with objects.

Caveats and distinctions

Physical simulation and artistic control are separate goals. Check coordinate frames, time steps, and collision cost.

Implementation and classification

게임 VFX / 힘·궤적·시뮬레이션

Sources and verification status

https://docs.godotengine.org/en/stable/tutorials/3d/particles/index.html

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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