Reference index / 물리·게임 UI·내러티브 도구
Box2D
A 2D physics engine providing rigid bodies, contacts, and joints.
When to use it
2D games and physics simulation.
Caveats and distinctions
Before adoption, check official documentation for supported versions, distribution platforms, licensing, and maintenance status.
Implementation and classification
게임 구현 / 물리·게임 UI·내러티브 도구 / C
Sources and verification status
https://box2d.org/documentation/
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.