ATLAS / DESIGN REFERENCE

Reference index / 파티클 생성·수명·속성

Burst Emission

버스트 방출 · dar-d6c6671ef6c1

Generating multiple particles together at a particular moment.

When to use it

Collision, explosion, and celebration effects.

Caveats and distinctions

Particle count, emission rate, and lifetime are related, but engines configure them differently. Do not treat a product-specific formula as universal.

Implementation and classification

게임 VFX / 파티클 생성·수명·속성

Sources and verification status

https://docs.unity3d.com/Manual/ParticleSystemModules.html

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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