ATLAS / DESIGN REFERENCE

Reference index / 텍스처·셰이더·합성 기법

UV Distortion

UV 왜곡 · dar-50d18025e048

Deforming texture coordinates using noise, vectors, or related data.

When to use it

Fire, heat, and irregular magic.

Caveats and distinctions

An effect name does not guarantee renderer support. Check transparency, depth, color space, and the rendering pipeline.

Implementation and classification

게임 VFX / 텍스처·셰이더·합성 기법

Sources and verification status

https://dev.epicgames.com/documentation/unreal-engine/unreal-engine-material-expressions-reference

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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