ATLAS / DESIGN REFERENCE

Reference index / 텍스처·셰이더·합성 기법

Multiplicative Blending

곱셈 합성 · dar-8c399fd0ad92

Combining colors by multiplication, generally darkening the existing result.

When to use it

Scorch marks, shadows, and dark traces.

Caveats and distinctions

An effect name does not guarantee renderer support. Check transparency, depth, color space, and the rendering pipeline.

Implementation and classification

게임 VFX / 텍스처·셰이더·합성 기법

Sources and verification status

https://dev.epicgames.com/documentation/unreal-engine/unreal-engine-material-expressions-reference

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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