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Reference index / 상태 전이·블렌딩·전투 타이밍

Animation Blending

애니메이션 블렌딩 · dar-5f0dd3cd60ad

Combining values from multiple animations using weights.

When to use it

Transitions from walking to running.

Caveats and distinctions

Specify transition conditions, priorities, and cancellation rules. Verify that gameplay rules and animation events remain consistent.

Implementation and classification

게임 애니메이션 / 상태 전이·블렌딩·전투 타이밍

Sources and verification status

https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html

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Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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