Reference index / 상태 전이·블렌딩·전투 타이밍
Hit Stop
A brief pause in movement or time at impact to emphasize the force of a hit.
When to use it
Strengthening impact feedback.
Caveats and distinctions
This is distinct from Hit Flash, a visual flash effect.
Implementation and classification
게임 애니메이션 / 상태 전이·블렌딩·전투 타이밍
Sources and verification status
https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.