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Reference index / 상태 전이·블렌딩·전투 타이밍

Blend Space

블렌드 스페이스 · dar-d4d777916459

Blending nearby motions according to a position in parameter space.

When to use it

Movement across different directions and speeds.

Caveats and distinctions

Specify transition conditions, priorities, and cancellation rules. Verify that gameplay rules and animation events remain consistent.

Implementation and classification

게임 애니메이션 / 상태 전이·블렌딩·전투 타이밍

Sources and verification status

https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html

분야 참고문서 · 공식 링크 수록·개별 본문 미확인

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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