ATLAS / DESIGN REFERENCE

Reference index / 텍스처·셰이더·합성 기법

Premultiplied Alpha

프리멀티플라이드 알파 · dar-8f7ec21854b4

A color representation with RGB already multiplied by alpha, and the matching compositing method.

When to use it

Compositing transparent edges.

Caveats and distinctions

Mismatched assets and blending settings can cause edge artifacts.

Implementation and classification

게임 VFX / 텍스처·셰이더·합성 기법

Sources and verification status

https://dev.epicgames.com/documentation/unreal-engine/unreal-engine-material-expressions-reference

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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