ATLAS / DESIGN REFERENCE

Reference index / VFX 최적화·제작·검수

Scalability Settings

품질 확장 설정 · dar-a99d25b61448

A system adjusting particle counts, resolution, or effects according to device capability and quality settings.

Try the example

When to use it

Supporting low- and high-end hardware.

Caveats and distinctions

Measure CPU and GPU bottlenecks on target devices. A low particle count does not necessarily mean a low rendering cost. An original learning example, not a complete engine pipeline.

Implementation and classification

게임 VFX / VFX 최적화·제작·검수

Sources and verification status

https://developer.android.com/topic/performance/rendering/overdraw

분야 참고문서 · 참고 내용 열람 · 2026-10-28

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

Related references