Reference index / VFX 최적화·제작·검수
Scalability Settings
A system adjusting particle counts, resolution, or effects according to device capability and quality settings.
Try the example
When to use it
Supporting low- and high-end hardware.
Caveats and distinctions
Measure CPU and GPU bottlenecks on target devices. A low particle count does not necessarily mean a low rendering cost. An original learning example, not a complete engine pipeline.
Implementation and classification
게임 VFX / VFX 최적화·제작·검수
Sources and verification status
https://developer.android.com/topic/performance/rendering/overdraw
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.