Reference index / 텍스처·셰이더·합성 기법
Emissive
A material component that appears bright independently of scene lighting.
Try the example
When to use it
Magic, neon, and flames.
Caveats and distinctions
Treat this separately from surrounding illumination and bloom. Original executable ATLAS educational implementation, not a full external production toolchain.
Implementation and classification
게임 VFX / 텍스처·셰이더·합성 기법
Sources and verification status
https://dev.epicgames.com/documentation/unreal-engine/unreal-engine-material-expressions-reference
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.