Reference index / 뷰포트·디버그·공간 보조 표시
Pick Ray
A ray projected into space from a screen input position to select an object.
When to use it
Selecting 3D objects by clicking.
Caveats and distinctions
Mouse, camera, and viewport coordinate conversions must be accurate.
Implementation and classification
기즈모·편집기 조작 / 뷰포트·디버그·공간 보조 표시
Sources and verification status
https://docs.unity3d.com/Manual/gizmos-handles-programming.html
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.