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Reference index / 상태 전이·블렌딩·전투 타이밍

Motion Matching

모션 매칭 · dar-5bc133b7c21c

Selecting and joining motion segments from data to match the current state and desired trajectory.

When to use it

Natural character movement.

Caveats and distinctions

This differs from a general state machine or simple interpolation.

Implementation and classification

게임 애니메이션 / 상태 전이·블렌딩·전투 타이밍

Sources and verification status

https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html

분야 참고문서 · 공식 링크 수록·개별 본문 미확인

Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.

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