Reference index / VFX 최적화·제작·검수
GPU Particles
Particle simulation performed primarily on the GPU.
When to use it
Large particle counts and parallel computation.
Caveats and distinctions
This is not automatically faster at every scale; review transfer overhead and feature constraints.
Implementation and classification
게임 VFX / VFX 최적화·제작·검수
Sources and verification status
https://developer.android.com/topic/performance/rendering/overdraw
Source scope and verification status describe the existing catalog record. Publishing this page does not independently re-verify the latest library version, license, or production behavior.